

As a notable number of subclasses have been published since then in various books, and even a new base class (i.e. I was re-reading my copy of Guildmasters' Guide to Ravnica, and each guild is accompanied by a list of the classes, subclasses and races - published at the time - that would gravitate towards it, going up through Xanathars. It consists of 10 distinct factions/guilds that each have a valuable role to play in keeping the planar city running, but that also jockey for dominance with various degrees of infighting. Of the MTG settings that have officially been converted to D&D, Ravnica is probably my favorite - for those less familiar, it's a plane-sized city where even the forests, farmland and ruins have all been subsumed into various metropolitan districts for the ultimate urban-themed campaign world.
